﻿using System;
using System.Collections.Generic;
using System.Text;

namespace X3dTest
{
    public class FireNode : X3dInterfaceObject, X3dTest.IFireNode
    {
        private string Position;

        public string position
        {
            get { return Position; }
            set { Position = value; }
        }
        private string Color;

        public string color
        {
            get { return Color; }
            set { Color = value; }
        }

        public FireNode(string position,string color)
        {
            this.position = position;
            this .color =color ;
        }
    }
}
